![]() We'll use a different tween engine from the default included in flash, this will increase performace as well as it is easier to use. ![]() You can find the sound used in this example in using the keyword bell. We'll use sound effects to enhance the feeling of the game. Again mark the Export for ActionScript box. Use the Rectangle Tool to create it and set its instance name to AlertView. Name it AboutView and remember to check the Export for ActionScript box.Īn alert will be shown when all the words are found, it will display a game over message and instructions. ![]() The About screen will appear in front of the Title Screen use the graphics and fonts used before to lay it out. This is the Game Screen - well, its background, as everything in this screen will be created dynamically using ActionScript 3. Convert the graphics in stage to a single MovieClip and name it TitleView - remember to check the Export for ActionScript box. Convert them to buttons and give them descriptive instance names to easily use them later in the code. Use again the Text Tool to create two buttons as shown in the image above. Then, duplicate the textfield (Cmd+ D), change the color to #C97B35, and send the new textfield backwards to create the letterpress effect. To create the Title, first select the Text Tool (T), change the color to #EEEEEE, and write your title text. This background was created in Flash using simple rectangle shapes. Set the Frame rate to 24fps.Ī simple orange interface will be used, featuring several shapes, buttons and MovieClips continue to the next steps to build this GUI. ![]() Open Flash and create a 320x480px document. You will be able to create your own alphabet soup and include your own words. The objective of the game is to highlight letters to form a word. In this tutorial we'll use a series of ActionScript classes to create a classic Alphabet Soup wordsearch game. ![]()
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